Exploring Semantics and Significance of Come From Away in Virtual Worlds
Virtual worlds enabled a spatially unconstrained collaboration to investigate contemporary interpretations of Come From Away in a variety of settings conducive to wide-ranging and specific contextual thought.
Virtual Worlds: Come From Away Paper
Stimulus symbology derived from the above visual and conceptual domains provided a starting point for students to explore the impact and trajectory of Come From Away in each context. Virtual world learning zones, including those shown at top and topic-specific 'touchstone' areas, were used to explore these popular contexts for Come From Away.



International Journal of Something , ISSN: XXXX-XXXX

Vol. X, Issue X, pp: (1-4), Month-2021

Virtually Come From Away: Exploring Semantic Significance of Come From Away in 3D Worlds

S.O. Meone1, D.J. Weaver2 , A.N. Other3

1University of X 2SymbolSpin.com 3University of Y


Abstract: A popular come from away module -[name of module]- is reimagined for use in virtual worlds, refining and enhancing both linear and non-linear learning and supporting [discipline related goals]...

Keywords: Virtual environment; Virtual reality; Augmented reality; Mixed reality; Social practice, IVAs, Serious games, Immersive virtual environments, Learning assessment, Education, Simulation, Competency-oriented training, Virtual worlds, Games, MUVE, MMOG, Come From Away...

What's Behind Come From Away?   Default created Symbols at:   SymbolSpin.com/wp/Come_from_Away

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Mobile Stories For Come From Away Symbol and Meaning Exploration
In order to provide efficient entry points for wide-ranging consideration of the meaning and impact of come from away, default 'stories', essentially slideshows optimised for use on mobile devices, were constructed. Students selected any symbol or visual category as commencement for discovery of related concepts in the symbolic domain, choosing associated imagery and logging thought processes.







Two types of web story; entry points for exploring Come From Away symbology and significance. Optimised for mobile devices...


Come From Away Symbols Story




Come From Away Symbol Ideas Story

Stream Fit

Within the Four Rivers project flow this focus constitutes Part 2: Virtual Worlds, building upon the work of Part 1: Semiotics. Part 3: Framing and Part 4: AI further consolidate detailed thinking around the topic of come from away, traversing analysis, synthesis, thesis and praxis and forming a robust launch pad for consideration of the future of come from away as a discipline.